What is Kaedim?
Kaedim is a 3D production platform that converts 2D inputs such as concept art, sketches, reference packs and product photos into finished 3D assets. Teams upload a brief, then review the returned model in a loop of look, mark up, compare, revise and approve. Paid plans include retopology, UVs and textures, and the company says outputs come back within hours.
Kaedim Limited runs the service, and 404 Media named Konstantina Psoma as founder and CEO in 2023. That 404 Media report said human artists did much of the modelling behind what was marketed as AI, and Kaedim now describes itself more broadly as an AI-powered 3D asset creation service. The platform is live in October 2026, with named customers including EA, Amazon, DeNA and Rebellion, plus case studies with Lowe’s, SharkNinja and Casio.
Key Features
- 2D to 3D asset production: Kaedim turns sketches, concept art, reference packs and product photos into 3D models. Teams send art direction with the inputs, so the returned asset follows the brief rather than a generic template.
- Retopology, UVs and textures: Kaedim’s Indie and Pro plans include high-quality retopology, UV unwrapping and textures. These steps prepare meshes for game engines and renderers, which saves artists from cleaning up raw generated geometry.
- Review and revision loop: Kaedim lets teams mark up a model, compare versions and request unlimited revisions before approval. A failed result becomes a change request rather than a fresh roll of the dice, which suits production schedules.
- Style guide matching for games: Kaedim produces props, environments and characters that follow a studio’s style guides. The company pitches this for pre-production, mid-production and live-service content where many assets must look consistent.
- Poly count and quality settings: Kaedim’s Blender plugin lets you set a maximum poly count and image quality when uploading an asset. That control helps teams hit performance budgets for mobile, console or PC games.
- Engine and DCC plugins: Kaedim’s documentation lists Blender, Unity and Unreal Engine plugins under its enterprise custom integrations. The Blender plugin adds a panel for uploading images and importing finished models using a Dev ID and API key.
- Security and IP controls: Kaedim says it is ISO 27001 certified and encrypts data in transit and at rest. The company also states that customer inputs are not used to train AI models and that clients receive full commercial rights to custom assets.
Pros
- Production-ready output: Kaedim delivers meshes with retopology, UVs and textures included on paid plans. AISO Tools describes the topology as clean and quad-dominant, which means less manual cleanup than many instant text or image to 3D generators.
- Vendor-reported time savings: Kaedim’s case studies claim large savings, such as 80% time saved for SharkNinja and 6.4x faster production for Casio. These figures are company claims without published methodology, yet they show the scale it targets.
- Clear IP ownership: Kaedim gives customers full ownership and commercial rights to custom assets. It also says inputs never train its models, which matters for studios and brands working with unreleased designs.
- Revisions instead of re-rolls: Kaedim treats an unsatisfactory model as a revision request with markup and comparison tools. Reviewers note this gives better consistency across asset sets than tools that simply regenerate from scratch.
- Broad production use cases: Kaedim serves games, product design and ecommerce marketing from one platform. A furniture retailer and a game studio can both use it, with named customers ranging from EA to Lowe’s.
Cons
- High entry price: Kaedim’s Indie plan costs $400 a month for 20 credits, and Pro costs $1,200 a month. That pricing puts it beyond most hobbyists and very small studios testing 3D generation.
- No free tier: Kaedim offers only a paid $50 trial with five credits. The seven-day trial renews automatically to the Indie plan, so cancel before it ends if you only want to test the service.
- Limited monthly volume: Kaedim’s Indie plan covers up to 20 geometries or one complete asset per month. Teams with large prop lists may need Pro or a custom deal, which raises the real cost per asset.
- Questions over AI transparency: Kaedim faced a 2023 404 Media report alleging human artists built many models marketed as AI. Buyers who care about how much work is automated should ask the sales team directly.
- Hours, not minutes: Kaedim returns assets in hours according to its homepage, and AISO Tools says requests sit in a queue. Rivals such as Meshy generate draft models in minutes, which suits rapid prototyping better.
- Conflicting third-party pricing: Kaedim’s prices appear differently across directories, with Toolradar listing plans from $29 a month. The official plans page shows $400 and $1,200, so rely only on the vendor page when budgeting.
Who is Using Kaedim?
- Game studios: Produce props, environments and characters at scale.
- Product designers: Turn concepts into 3D before CAD work begins.
- Ecommerce and marketing teams: Create product CGI for listings and campaigns.
- Indie developers: Outsource asset modelling on a monthly plan.
Pricing
Kaedim is a paid service with a $50 trial and monthly plans of $400 or $1,200 (official plans page, October 2026).
| Plan | Price | What you get |
|---|---|---|
| Trial | $50 one-time (listed as 50% off $100) | 5 credits, up to 5 geometries, 7 days, renews to Indie automatically |
| Indie | $400/month | 20 credits, up to 20 geometries or 1 complete asset, retopology, UVs, textures, Discord support |
| Pro | $1,200/month | 60 credits, up to 60 geometries or 3 complete assets, priority processing, Discord support |
| Enterprise | Custom quote (reported) | Custom integrations and dedicated support, according to Costbench; contact sales |
Toolradar lists different plans at $29 and $99 a month, and AISO Tools cites a Starter tier from about $150, neither of which matches the official page. Plan details and credit rules may change at short notice, so confirm the current terms with Kaedim before you commit a production budget.
What Makes Kaedim Unique?
A managed review loop with unlimited revisions makes Kaedim closer to an outsourced 3D studio than an instant generator. Instant generators such as Meshy and CSM AI usually need retopology afterwards, according to AISO Tools, whereas Kaedim includes retopology, UVs and textures and lets teams mark up each version until it matches the style guide. Enterprise plugins for Blender, Unity and Unreal, ISO 27001 certification and full IP ownership aim the service at studios and brands rather than hobbyists.
Compatibilities and Integrations
- Platform: Web portal for uploads, review and approval.
- Plugins: Blender, Unity and Unreal Engine plugins listed in the enterprise docs.
- API access: Dev ID and API key in account settings for plugin and pipeline use.
- Security: ISO 27001 certification, encryption and role-based team access.
Kaedim Tutorials
Kaedim’s workflow is built around briefs and approvals rather than prompts.
- Start the $50 trial on the Kaedim plans page or talk to sales about an enterprise deal.
- Upload concept art, sketches or product photos with any art direction and poly budget.
- Wait for the first model, then review it in the browser.
- Mark up problems and request revisions until the asset matches your brief.
- Approve the final model and download it or import it through the Blender plugin.
How We Rated It
| Criterion | Score | Why |
|---|---|---|
| Accuracy and Reliability | 4.0 | Revisions fix most issues |
| Ease of Use | 3.9 | Simple brief and review loop |
| Functionality and Features | 4.1 | Retopology, UVs, textures included |
| Performance and Speed | 3.4 | Hours, not minutes |
| Customization and Flexibility | 4.2 | Style guides and poly budgets |
| Data Privacy and Security | 4.4 | ISO 27001, no training use |
| Support and Resources | 3.8 | Discord support and docs |
| Cost-Efficiency | 2.8 | Expensive for small teams |
| Integration Capabilities | 3.7 | Plugins mainly for enterprise |
| Overall Score | 3.8 | Average of the nine criteria |
Summary
Kaedim suits game studios, product designers and brands that need consistent, production-ready 3D assets without growing an in-house modelling team. Its main limitations are price and pace, since Indie starts at $400 a month and assets take hours. We rate it well for output quality and IP protection. Use the trial on one representative asset and cancel before the seven days end unless the result meets your pipeline standards.

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